A simple random walk takes a step of size at each tick, with equal probability:
The expected position is and the variance grows linearly: . So typical excursions scale like .
Random walks model anything that drifts due to accumulated random shocks — gambler's bankroll, asset prices in the simplest model, particle motion. Their continuous-time scaling limit is Brownian motion: take steps of size over intervals of length and let .
A subtlety: simple random walks on are recurrent (return to origin infinitely often) in 1D and 2D, but transient in 3D. "Drunk man on a line eventually finds his keys; drunk bird in 3-space is lost forever."