Lead user research across multiple AAA and mobile game titles at different stages of the product lifecycle, partnering with cross-functional stakeholders such as R&D, Operations, and Marketing to support research needs.
Design and execute high-quality, fit-for-purpose research plans based on business needs. Independently manage the full research process, including stakeholder alignment, problem analysis, research objective definition, methodology design, data analysis, and report writing, delivering actionable insights with real business impact.
Conduct industry and competitor analysis, identify market trends, uncover product opportunities and player needs, and provide valuable strategic perspectives.
Minimum 3 years of user research experience in the gaming industry, with a strong understanding of the full game development lifecycle from production to launch. Familiarity with player behaviors across China and major overseas markets (US/EU, Japan/Korea, Southeast Asia, etc.).
Fluent in both Chinese and Japanese, with the ability to use both languages as working languages to support day-to-day communication and research collaboration with Japan market teams, players, and vendors. English proficiency is a plus, including the ability to independently write research reports in English and communicate with overseas teams and vendors.
Strong understanding of both qualitative and quantitative research methodologies, with the ability to recommend appropriate methods based on product stage and business needs.
Vendor management experience, with the ability to manage key milestones and deliverables across all project stages, independently handling the full process from briefing to delivery, including timeline and budget management.
Excellent logical thinking and report-writing skills, with the ability to translate complex data into clear, actionable insights.
在腾讯,我们始终秉承平等就业机会的原则,致力于为每一位员工打造公平、包容的工作环境。我们坚信,多元的声音能够激发出无限的创新活力,推动我们为用户和社会提供更优质的服务。我们用心营造一个充满支持与激励的氛围,帮助每一位员工找到属于自己的舞台,以实现个人及共同的发展目标。