- Location: Redwood City
- State: California
- Country: United States of America
- Location: Austin
- State: Texas
- Country: United States of America
Information Technology (EAIT)
EA Information Technology (EAIT) powers the technology that connects our global workforce and supports every part of our business, from game development to marketing, publishing, security, and player experience. We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.
Our UGX Creator Network team helps EA Studios launch and operate Creator Programs at scale through a unified Creator Portal and Admin experience. We focus on making it easier for studios to onboard and engage Creators, receive and review Creator content submissions, and enable user-generated content and experiences to be monetized in and around our games. As we expand to support new programs and UGX initiatives, we’re delivering standardized, configurable experiences that adapt to different studio strategies and program models—so teams can launch faster with predictable onboarding and operate efficiently without relying on one-off solutions.
As a Senior Product Manager, you’ll help us expand the scalability of our Creator Portal and Admin experience to support new studio launches and strengthen the foundation for future programs. You’ll work closely with engineering and design teams within EA IT, Studio partners, and other Central Technology teams to deliver standardized solutions that increase scalability and enable future studios to onboard predictably with minimal one-off work.
What you'll do
- Own key product areas end-to-end across the Creator Portal and Admin experience, from discovery through launch and ongoing improvements.
- Partner with engineering and design to deliver reusable, configuration-driven capabilities that scale across studios and program models.
- Work directly with studio partners to understand program goals and translate them into product requirements that fit a standardized platform.
- Define clear product requirements and boundaries, including what’s standardized vs. configurable, and what falls into controlled customization tiers.
- Partner with other Central Technology teams on shared services that power the UGX ecosystem (Content pipelines, Revenue Sharing, Moderation and Player Safety, Data & Insights)
- Improve usability and consistency across Creator experiences by partnering with design on shared UX patterns, design system adoption, and studio theming within guardrails.
- Lead cross-functional planning and execution, including roadmap ownership, backlog prioritization, sprint goals, dependency management, QA/UAT coordination, and launch readiness.
- Communicate decisions and progress clearly, aligning studios, partners, and leadership on tradeoffs, milestones, risks, and outcomes.