Locations: Orlando, Florida, United States of America
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL® hockey, and EA SPORTS UFC.
As a Senior Game Designer on you’ll be a hands-on creator who builds new presentation features and complex systems. You’ll partner closely with design, engineering, and content teams to prototype, implement, iterate, and polish—from early concept through live tuning.
Responsibilities:
- Work with designers, engineers and other creatives to develop the vision and innovate on compelling gameplay systems.
- Implement and drive gameplay systems and/or modes from concept to ship quality.
- Align and collaborate with multiple disciplines and communicate the vision of gameplay features.
- Ensure a high-quality release by bug fixing, balancing, and creating a fun gameplay experience.
- Pitch ideas, provide feedback and rapid iteration with the team
- Build new innovative American Football experiences (mechanics, modes, progression, meta systems, tuning frameworks, etc.) that integrate cleanly into the game.
- Quick prototype building of new features
Requirements:
- Proven ability to use AI to problem solve and quickly prototype/tune systems
- Worked on shipped titles as a AAA Game Designer
- Passion for crafting gameplay systems, mechanics and game modes.
- Familiarity, passion and knowledge of American Football and football products.
- Expertise in comprehending the game design process, specifically with game mechanics and design theory.
- Experience with content-driven game engines (Unreal, Frostbite, Unity, GtkRadiant).
- Experience developing in a multiplayer live service environment.
- Experience with scripting languages (such as Lua, Python, Javascript, and/or other scripting languages).