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As a Senior Technical Designer, you will be a vital connection between Design and Engineering. Working towards a mastery of Unreal engine, you will learn how everything works and won't shy away from diving into new or undocumented systems.
Senior Technical Designer should have experience with a variety of engines and tools as well as visual scripting. Bringing your experience in video games production you should also be comfortable about learning "on the fly".
Responsibilities:
You will be a proactive problem solver and contributor.
Support and guide other team members in relation to design features and workflows; you are the first point of escalation for designers and programmers.
You will maintain and own systems and features during production.
Review designs, content and the game to ensure consistency, quality and compliance with performance goals, memory budgets and standards.
Help advocate for best practices to the content team
Proactively communicate with your lead and teammates to set priorities and goals for your work
Act autonomously to track down issues or improvement areas and implement novel solutions
Qualifications:
Experience in technical design processes, content creation, engines, tools and pipelines.
Familiarity with advanced game engines like Unreal, Unity and others
Some experience in scripting or visual scripting would be an advantage.
Experience with AI design, Behavior Tree, Navmesh, data authoring and debugging.
You have an understanding of code and experience bridging design and engineering practices.
Experience in cross disciplinary collaboration and bridging between creatives and engineers.
Well versed in modern game design trends and how they function.
Games industry experience shipping titles is an advantage, as previous experience in a Technical role but we encourage candidates from diverse backgrounds to apply.